Audio and video raytracer - RAYAV

We have finished development phase for RAYAV project. For the latest information about our 3d sound engine please visit resources:rayav

Press Release about RAYA Feel free to use this text on your website and publications.

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RAYAV project is conducted by a consortium of Teyon and AGH. The project aims to make a hybrid on-line render of images by using ray-tracing technology and similar soundtracer. The project results will be used in commercial projects in the video game industry.

Ray-tracing is a technique for generating photorealistic images of three-dimensional scenes, allowing mapping of reflections from objects, generating realistic shadows and lighting counting. Due to the complexity of computing for many years, its use was limited to the film industry.

Soundtracing allows for precise and powerful sound processing on multicore architectures, taking into account the reflections from the walls, attenuation on obstacles, a precise calculation of the echo and the generation of multiple sound sources automatically.

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